Wellness is the most important and basical factor for the players of Civile World. It is a 0-to-100-number numerical factor, what means that 100 is the highest level of Wellness (and, by consequence, the highest level of production).
When the citizen's wellness level reaches 0, the citizen will die. If your citizen dies, you can ressurect him, after logging on your account, pressing the "Ressurect Citizen" button.
Citizens use their wellness according to their daily tasks. The box bellow shows wellness usage:
- Note: Citizens cannot perform any action with their wellness level below 30 points.
No food at inventoryEdit
Citizens with no food in inventory loses 1 Wellness Point per day turned without units of food at their inventory. When Wellness level reaches 0, citizens will die.
Citizens can restore their wellness by two different manners:
Daily restoring: Turn of the dayEdit
Every day, at 00h00, citizens will consume 1 unit of food of the highest quality among it's units of food in their inventories to restore their wellness. Depending on house factor, the wellness restored can be higher.
|Wellness Restored||House Quality||Wellness Restored|
1 Wellness Point
|10 Wellness Points|
|2 Wellness Points||20 Wellness Points|
|3 Wellness Points||30 Wellness Points|
|4 Wellness Points||40 Wellness Points|
|5 Wellness Points||50 Wellness Points|
There are some ways to citizens restore their wellness instantly:
Presents - Depends on the quality of the presents. The maximum usage of gifts is 10 wellness points per day. Factor: 1 * quality of the present
Hospital - Depends on the qualityof the hospital. Hospitals can be used once a day, after fighting in a battle. Factor: 10 * hospital quality